![]() ![]() SSAO is a decent compromise, getting you an 8% boost without losing the contrast and depth that ambient occlusion provides.Įither way, I'd recommend staying away from HDAO. This setting governs how light illuminates a chain-link fence (covered in zombies) or a glistening street (covered in zombies), and Resident Evil 3 includes four presets: Off, SSAO, HDAO, and HBAO+.Īnything above a GTX 1660 Ti or RX 5600 should easily handle HBAO+, but disabling ambient occlusion can still result in a 12% boost to framerate on both Nvidia and AMD cards, at the cost of the image looking flatter and washed out. Tweak these settingsĪmbient Occlusion: Okay then, what settings do matter? If you are struggling to run Resident Evil 3, the first setting you should tweak is Ambient Occlusion. Likely what's happening if you choose "High (2 GB)," "High (4 GB)," and "High (8 GB)" is you're getting served the same textures, but the game is reserving more VRAM to stream them in-and especially if you're on an SSD, that's a nonissue. There are also diminishing returns after the "High (1 GB)" setting used for the "Graphics Priority" preset. Texture Quality has very little impact on framerate, and any modern GPU (including the lowly GTX 1650) is capable of running the "Balanced" profile error-free, which utilizes the "High (0.5 GB)" preset and looks totally fine. The good news: None of it really matters, past a certain point. ![]()
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